Black Knight


Size: 9 man

Flyer: No

Faction: Necropolis

Role: Charging

Hero Bonus: Lord HaartSir Mullich, Sandro

Awakening: Dread Knight

Altar: Gold

Barracks: (no yet available)

Shard Locations: VIP Privilege Package, Battle of Gods Store

Skin(s) : 2

Tier List Ranking: A Tier, 8 Overall 

Heros to Pair With: Sandro / Lord Haart /Crag Hack


Mission 1: Deploy Black Knight with at least 5 Necropolis units and complete Dragon Utopia 1 time at Ruthless level.

Mission 2: Kill 5 monsters in Guild Adventure.

Mission 3: Collect 100 Dread Knight Souls in the Underground: 15-2 and 15-4 levels.

Mission 4: Deploy at least 3 Black Knights to win 3 Duel of Champions battles. (Bugged description)


Critical Strike (Ultimate)
Type: Trigger

Gear Requirement: White

Black Knight deals {} damage to its target, and causes [Low Morale] for 10s.
<Spread of Darkness>: The target is increased to 2 hostile units within a large range.
<Explosion of Fear>: Damage dealt increased by 50%. The duration extends to 20s if in [Low Morale].

Death Charge

Type: Trigger

Gear Requirement: Blue

If the target is downed, the Black Knight's ATK is increased by {20%-76%}, unit's damage is increased by {3%-10%}, Critical Hit value is increased by {30%-100%}. It works throughout the battle, up to 5 stacks.
<Harvest of Life>: Restores HP by 30% of Max HP and becomes immune to spell damage for 7s when killing the target unit.
<Ghostly Shield>: Restores 80% unit's damage reduction and becomes immune to spell damage for 7s when killing a target unit.

Knight Abilities

Type: Passive

Gear Requirement: Purple

Unit HP is increased by {10%-38%}, and unit damage resistance is increased by {5%-19%}.

Terrifying Suppresion

Type: Passive

Gear Requirement: Orange

Black Knight's Critical Hit is increased by {100-380} and Critical DMG is increased by 50%.
<Fear Absolute>: If the taret unit is in [Low Morale], Crit DMG is increased by 50%.
<Bloody Crackdown>: If the target is in [Low Morale], a 20% extra life drain is given.

Death Knight

Type: Passive

Requirement: Pair with Lord Haart

1★: Black Knight turns into Death Knight. Unit damage reduction and unint damage increases by 20%. Each time an enemy unit dies, the Death Knight gains a bonus 5% in damage reduction for units and spells, up to 5 stacks.
2★: Black Knights can cast <Critical Strike> skill once at the beginning of battle, reducing the unit damage reduction of the target unit by 30%, lasting for 30s. For every Necropolis unit deployed, unit damage is increased by 5%. (Global).
4★: <Kill Order> CD reduces to 4s, and the damage of Death Knight's <Critical Strike> increases to 150%.


Black Knight is the epitome of a snowball unit.  You will either quickly break through to the backline and smash everything in its path, or get blocked by some chunky tank and do nothing all match.   Its usually the former than the latter, and paired with Sandro, Vampire, and with his awakening he truly is a force.  Once he has his awakening for magic immunity once he kills a unit, he gets even dumber.  Great unit, but keep in mind that he is also the most P2W unit in the game.

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