Description
Size: 4 man
Flyer: Yes
Faction: Castle
Role: Ranged
Hero Bonus: Sir Mullich, Roland
Awakening: Royal Griffin (not yet available)
Altar: Silver
Barracks: Shadowsteel
Shard Locations: Underground 1-3, Underground 6-3
Skin(s) : 1
Tier List Ranking: B Tier, 40 Overall
Awakening
Mission 1: Not yet available
Mission 2: Not yet available
Mission 3: Not yet available
Mission 4: Not yet available
Abilities

Diving Counterattack(Ultimate)
Type: Trigger
Gear Requirement: White
When Griffins are under attack, they have a chance of dealing {100%-184%} damage to 3 units. (Normal attack also has a chance to trigger Dive).

Command Tower
Type: Aura
Gear Requirement: Blue
When Griffins are on the battlefield, all your flying units' ATK is increased by {10%-24%}, and Attack speed increased by {3%-10%}.

Glorius Charge
Type: Passive
Gear Requirement: Purple
When Griffin units are in [High Morale], they receive 30 movement speed and increased {6%-20%} unit's damage and {60-200} Critical Hit value for 15s.

Archangel
Type: Passive
Gear Requirement: Orange
Griffin's HP is increased by {30%-100%}. Grants 10% extra HP for Griffins for every 1 friendly flying unit on the battlefield.
Evaluation
Griffin is a unit who at first glance doesn't seem like he can bring much value, however, he is quite strong in the right team. Particularly, his only spot he is very useful at the moment is Air Conflux Plane, where he is a must-have. He may have a place in a Dragon Mutare team that relies on Flying units, but at the moment, that seems to be a sub-par lineup.