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Hell Hound

Description

Size: 9 man

Flyer: No

Faction: Inferno

Role: Charge

Hero Bonus: Sir Mullich

Awakening: Cerberus (not yet available)

Altar: Silver

Barracks: Starsilver

Shard Locations: Underground 3-1, Underground 18-3

Skin(s) : 1

Tier List Ranking: F Tier, 56 Overall 

Heros to Pair With: Rashka

Awakening

Mission 1: (not yet available)

Mission 2: (not yet available)

Mission 3: (not yet available)

Mission 4: (not yet available)

Abilities

Fire (Ultimate)
Type: Trigger

Gear Requirement: White

Hell Hound is guaranteed to land a Crit Hit for {10s-17s}

Three-Headed Attack

Type: Passive

Gear Requirement: Blue

When the Hell Hound is fighting against a 9-man unit, its normal attack deals {47.3%-62.5%} damage to 3 hostile units, and makes them [Bleed] for 6s.

Bloodlust

Type: Passive

Gear Requirement: Purple

When the Hell Hound is fighting against [Bleed]ing units, its unit's damage is increased by {15%-57%}.

Inferno 

Type: Passive

Gear Requirement: Orange

Hell Hound's Crit DMG increased by {15%-57%}. Hell Hound's Crit DMG will be increased by 3% for every Inferno Faction unit deployed.

Evaluation

Hell Hound has the ability to do some decent damage, so why is he ranked so low?  Because he does that worse than basically every other charge unit and has no synergy what so ever with anything. I know, you have used him in DoH and he did good, cool, that's about the only place you'll get any usefulness out of this unit currently.  Do not invest in him in his current form.

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