Description
Size: 4 man
Flyer: Yes
Faction: Dungeon
Role: Charge
Hero Bonus: Sir Mullich, Mutare, Dragon Mutare
Awakening: Scropicore (not yet available)
Altar: None
Barracks: Dragonsteel
Shard Locations: Special Top-up Events
Skin(s) : 1
Tier List Ranking: B Tier, 42 Overall
Heros to Pair With: Dragon Mutare / Mutare
Awakening
Mission 1: (not yet available)
Mission 2: (not yet available)
Mission 3: (not yet available)
Mission 4: (not yet available)
Abilities

Paralyzing Venom (Ultimate)
Type: Trigger
Gear Requirement: White
Manticores will attack the target unit every 20s, dealing {} damage to the target and its surrounding enemies within a certain range while decreasing their DEF by 30% for 10s.

Tactical Decision
Type: Passive
Gear Requirement: Blue
The Manticore's normal attack has a 25% chance of decreasing unit's damage reduction of Melee units by {0.6%-3.4%}. When fighting against Ranged/Caster units, the normal attack has a 25% chance to increase Crit Hit of friendly units by {10-52} for 6s, up to 8 stacks.

Spell Breaker's Howl
Type: Passive
Gear Requirement: Blue
Whenever a hostile hero casts a spell, that Manticore increases increases ATK by {30%-58%} and ATK speed by {5%-19%} for all friendly melee units for 10s.

Spattered Poisoned Blood
Type: Trigger
Gear Requirement: Orange
When a target is downed, all hostile units' DEF will lose 30% DEF and be [Silenced] for {3.3s-7.5s}. Only triggered once throughout the entire battle.
Evaluation
Manticore is a unit with potential, but that potential just hasn't seemed to find a way to be released yet. He has a good kit, but vs other Charging units at the moment, his DPS is lacking, and Dungeon doesn't seem to work together well as a faction yet.