Sir Mullich

Description

Release Date: 

How To Obtain: Guild Store 

Faction: Castle

Preferred Element: Air

Recruitment Bonus :

   +10 Hero Defense

   +8 Hero Intelligence

Passive Speciality: The movement speed of Charging units offers an additional increase to their attack

Skin(s) : 3

Speciality

Charging units are guaranteed to deal a Crit Hit when attacking <stunned> targets.

Charging units cannot be slowed or stunned.

The movement speed of Charging units offers an additional increase to their attack (still effective with no Heroes on the battlefield).

All normal attacks by Charging units have a 3% chance of causing stun to their target for 2 seconds.

Spells

Time Stop (Ultimate)
Air
Mana Cost: 30
Time to Recharge: 28 seconds

Summons a Time Field, immobilizing enemy units in range for {7s+0.12s/lvl}

Earth Arrow
Earth
Mana Cost: 20
Time to Recharge : 15 
seconds

Deals {951+516/lvl} earth spell damage to enemy units within a certain range, and [Stuns] them for 3s

Mirth

Water

Mana Cost: 28
Time to Recharge: 24 seconds

Grants [High Morale] to all friendly non-Necropolis units within range, increasing their ATK speed by 50%. Lasts for 15s.

Fast Attack

Air

Mana Cost: 23
Time to Recharge: 15 seconds

Increases ATK speed by {50%+1.2%/lvl} and movement speed by 50 for friendly units in range for 10s.

Recommended Masteries

Pathfinding

Water Magic

Additional Info

Mysticism

Offense

Sir Mullich is a quirky champion who has very little PVP use, however, he has found himself some use in a few unlikely PVE modes, namely ToA, and Conflux Plane.

Lore
mlk_skin3.png
Click for Sir Mullich's Lore Quests

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